<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Roguelike on Ran's Blog</title><link>http://ranhya.github.io/tags/roguelike/</link><description>Recent content in Roguelike on Ran's Blog</description><generator>Hugo</generator><language>en</language><lastBuildDate>Mon, 23 Jun 2025 00:00:00 +0000</lastBuildDate><atom:link href="http://ranhya.github.io/tags/roguelike/index.xml" rel="self" type="application/rss+xml"/><item><title>Hades</title><link>http://ranhya.github.io/hades/</link><pubDate>Mon, 23 Jun 2025 00:00:00 +0000</pubDate><guid>http://ranhya.github.io/hades/</guid><description>&lt;p>&lt;img src="http://ranhya.github.io/images/Hades.jpeg" alt="Hades.jpeg">
I’m a sucker for a good roguelite and Hades is one of the best, and also one of the most unique. Hades is one of the first (if not the first) roguelites to have a very prominent story. The story is built around you dying and interacting with the different NPCs at the house of Hades. &lt;a href="https://x.com/SupergiantGames/status/1343986323007238144" target="_blank" rel="noopener">The game has a total of 21,020 voice lines and 30 voiced characters&lt;/a>.&lt;img src="http://ranhya.github.io/images/Hades_voiceover_stats.jpeg" alt="Hades voiceover stats.jpeg">&lt;/p></description></item></channel></rss>