<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Co-Op on Ran's Blog</title><link>http://ranhya.github.io/tags/co-op/</link><description>Recent content in Co-Op on Ran's Blog</description><generator>Hugo</generator><language>en</language><lastBuildDate>Sun, 15 Feb 2026 00:00:00 +0000</lastBuildDate><atom:link href="http://ranhya.github.io/tags/co-op/index.xml" rel="self" type="application/rss+xml"/><item><title>Borderlands: Game of the Year Edition</title><link>http://ranhya.github.io/borderlands-game-of-the-year-edition/</link><pubDate>Sun, 15 Feb 2026 00:00:00 +0000</pubDate><guid>http://ranhya.github.io/borderlands-game-of-the-year-edition/</guid><description>&lt;p>An old game that, while very barely—still holds on to this day! There’s a lot of insanely cool things this game did for its time, the looting system is especially something that was super revolutionary in a game like this.&lt;/p>
&lt;p>I first got the game 4 years ago, but I had gotten a bunch of other games along with it on sale so I didn’t get to play it much, even more so as I’d gotten stuck in the early game at the time. So I ended up putting the game off for a long time, and finally got back to it when I got my PS5. For the longest time I thought, maybe looter shooters just aren’t for me, maybe they aren’t but Borderlands should’ve been a game I loved. I’m a sucker for RPGs and numbers games in general so there must’ve been something I was doing wrong, right?&lt;/p></description></item></channel></rss>