<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Horror on Ran's Blog</title><link>http://ranhya.github.io/tags/horror/</link><description>Recent content in Horror on Ran's Blog</description><generator>Hugo</generator><language>en</language><lastBuildDate>Tue, 17 Mar 2026 00:00:00 +0000</lastBuildDate><atom:link href="http://ranhya.github.io/tags/horror/index.xml" rel="self" type="application/rss+xml"/><item><title>Exit 8</title><link>http://ranhya.github.io/exit-8/</link><pubDate>Tue, 17 Mar 2026 00:00:00 +0000</pubDate><guid>http://ranhya.github.io/exit-8/</guid><description>&lt;p>This is a fun little game. The game tasks you with reaching exit 8. You walk through a looping tunnel that, sometimes changes and you have to spot those changes or “anomalies.” If you notice a difference you turn around—if you don’t—then you continue straight.&lt;/p>
&lt;p>It’s very short, it took me only an hour to complete it and honestly my main gripe with the game is that it kinda gave me a tiny headache. There’s some settings to turn off the head bobbing and motion blur but the same-y white hallway is really not pleasant on the eyes after a while. I think this is by design though as it makes it a lot harder to spot the anomalies.&lt;/p></description></item></channel></rss>